MAYFIELD REGAINS: Abilities, Etc.
Apr. 22nd, 2012 02:45 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Cade has regained the following:
Healing Spells:
(Note; Side Effect: Healing Euphoria - Cade's healing spells use positive energy, which in addition to mending wounds and such, just plain feels really good. In scientific terms, it stimulates the release of endorphins and induces muscular and neurological euphoria. To most people, this feels fairly good, like taking a warm bath. To some people, it feels even better, tingly, and may even be slightly addicting. And to a few, the pleasurable feeling is very intense and distracting, and these people tend to sound like they are in an old Herbal Essences commercial when they receive healing from this source. This varies per individual, just like how some people are more ticklish than others or get hotter or colder easier than others. It is up to the player how sensitive a character is to the euphoria.)
Majestic Word: Cade can infuse the word “Sanare” with healing magic. When he speaks this word, he or one willing person of his choice within 30 feet of him is flooded with feelings of warmth and bliss and healing. The subject is affected in the following ways: Injuries are healed, or at least improved (the Majestic Word has the power of about a 1/3 dose of Lay on Hands). Any disease or poison in the subject’s system is either expelled (50% chance), or at least reduced to 50% potency. The subject’s own energy is partly used to fuel the above effects, and as a result feels as if they have been awake for 4 more hours than they have been. (For example, if Cade is in a fight at midnight and he uses Majestic Word on himself, he will feel as if it is 4am in terms of tiredness.) Cade can use the Majestic Word once every five minutes.
Lay on Hands: Another paladin ability, Cade has a limited supply of healing energy inside him that is renewed with a full-night’s rest. Cade can use the energy to heal cuts, broken bones, and other injuries. He can expend all the energy at once to restore a person who is on the brink of death to good health, or he can break it up into smaller “doses” to heal multiple people with lesser injuries.
Abilities:
Blessed of Idamra: Cade was chosen as the Blessed of Idamra, which physically manifests itself as a spade-shaped brand on his rump. The brand makes Cade a magnet for all things unlikely, both good and bad. On a broad scale, this means that Cade is dragged into many things much bigger than himself and ends up as a sort of "wrench in the works." On a smaller scale, this means that Cade is frequently involved in comic misunderstandings, and often seems to escape harm more through pure luck than any kind of skill (a good example would be this page here.).
Items:
Frostbrand (Artifact*): Cade’s most potent magic item, the rapier Frostbrand, belonged to his mentor, Leon. The sword is of superior weight, balance, and craftsmanship, and its enchanted edge allows it to cut through other materials as if they were half as thick and half as strong. The blue sapphire at the base of its blade has powerful winter enchantments that give the sword its most powerful properties: its cold blade can inflict frostbite on enemies and instantly extinguishes any flame it is plunged into. Anyone who carries the sword cannot be burned by fire, and once per hour it can be commanded to extinguish all flames within 30 feet.
Note: Items that are artifacts are nearly indestructible. Typically they must be unmade by the original creator, in their original forge, or by a very powerful (and risky) Disjunction spell.
Healing Spells:
(Note; Side Effect: Healing Euphoria - Cade's healing spells use positive energy, which in addition to mending wounds and such, just plain feels really good. In scientific terms, it stimulates the release of endorphins and induces muscular and neurological euphoria. To most people, this feels fairly good, like taking a warm bath. To some people, it feels even better, tingly, and may even be slightly addicting. And to a few, the pleasurable feeling is very intense and distracting, and these people tend to sound like they are in an old Herbal Essences commercial when they receive healing from this source. This varies per individual, just like how some people are more ticklish than others or get hotter or colder easier than others. It is up to the player how sensitive a character is to the euphoria.)
Majestic Word: Cade can infuse the word “Sanare” with healing magic. When he speaks this word, he or one willing person of his choice within 30 feet of him is flooded with feelings of warmth and bliss and healing. The subject is affected in the following ways: Injuries are healed, or at least improved (the Majestic Word has the power of about a 1/3 dose of Lay on Hands). Any disease or poison in the subject’s system is either expelled (50% chance), or at least reduced to 50% potency. The subject’s own energy is partly used to fuel the above effects, and as a result feels as if they have been awake for 4 more hours than they have been. (For example, if Cade is in a fight at midnight and he uses Majestic Word on himself, he will feel as if it is 4am in terms of tiredness.) Cade can use the Majestic Word once every five minutes.
Lay on Hands: Another paladin ability, Cade has a limited supply of healing energy inside him that is renewed with a full-night’s rest. Cade can use the energy to heal cuts, broken bones, and other injuries. He can expend all the energy at once to restore a person who is on the brink of death to good health, or he can break it up into smaller “doses” to heal multiple people with lesser injuries.
Abilities:
Blessed of Idamra: Cade was chosen as the Blessed of Idamra, which physically manifests itself as a spade-shaped brand on his rump. The brand makes Cade a magnet for all things unlikely, both good and bad. On a broad scale, this means that Cade is dragged into many things much bigger than himself and ends up as a sort of "wrench in the works." On a smaller scale, this means that Cade is frequently involved in comic misunderstandings, and often seems to escape harm more through pure luck than any kind of skill (a good example would be this page here.).
Items:
Frostbrand (Artifact*): Cade’s most potent magic item, the rapier Frostbrand, belonged to his mentor, Leon. The sword is of superior weight, balance, and craftsmanship, and its enchanted edge allows it to cut through other materials as if they were half as thick and half as strong. The blue sapphire at the base of its blade has powerful winter enchantments that give the sword its most powerful properties: its cold blade can inflict frostbite on enemies and instantly extinguishes any flame it is plunged into. Anyone who carries the sword cannot be burned by fire, and once per hour it can be commanded to extinguish all flames within 30 feet.
Note: Items that are artifacts are nearly indestructible. Typically they must be unmade by the original creator, in their original forge, or by a very powerful (and risky) Disjunction spell.
no subject
Date: 2012-06-12 01:32 am (UTC)Note: Items that are artifacts are nearly indestructible. Typically they must be unmade by the original creator, in their original forge, or by a very powerful (and risky) Disjunction spell.