EsWarEinmal Application:
Aug. 27th, 2012 04:51 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
[Player]
Name/Handle: Michael W. Haneline
Age: 28
AIM/YIM/MSN/Plurk/Etc: Aim: hightechart23 ; Plurk: TwiceBlessed
Email: high (dot) tech (another dot) artist (at sign) gmail (yet another dot) com
Current Characters: Nope
[Character]
Character Name: Sir Cade Masters II, Adventurer Extraordinaire
Source: Twice Blessed (www.TwiceBlessedComic.com)
Pull Point: Pulling Cade from chapter 3. (Again, comic can be found at www.TwiceBlessedComic.com. I am the author of the comic so hopefully I'm a reputable enough source on Cade's backstory?)
HISTORY:
Summary: Cade Masters is a bard who was accidentally ordained as a paladin of Idamra about 7 years ago (it's a long story). Since then, he has gained a reputation as a master swordsman, a skilled spellcaster, and a brilliant tactician. However, he is none of those things.
Though at least pretty competent with a rapier, and possessing a variety of low-level magic tricks and healing powers thanks to his bard training, Cade's greatest victories are usually achieved completely by accident. Cade is the "Blessed" of Idamra, goddess of luck, revelry, and passion. Idamra's blessing grants Cade "incredible luck". Not necessarily incredibly good or bad luck, just incredible luck. If one were to ask themselves "what are the chances?" and Cade is involved, the answer is often "pretty good". Cade is likely to discover ancient lost treasures and defeat powerful ancient evils completely on accident, and then convince others (and himself) that it's just because he is so talented. Likewise, Cade is also likely to bare an unhealthy resemblance to that assassination target or fugitive with the huge bounty on his head, drink the poisoned drink that was meant for some poor noble, and otherwise stumble into very deep shit.
Beginnings: Cade was born in a village on the southern shores of the kingdom of Athair*. His father was a human merchant (and smuggler) with questionable morals and a bad habit of spending money as fast as he got it. His mother was a half-elf with a meek disposition who had studied briefly as a wizard at a University of Magic, but now worked as a tailor and a seamstress (using some simpler magics to make her garments sturdier, stain-resistant, brighter in color, etc.). Cade's father was usually away from home on business, and during the brief periods he was home, he often got intoxicated and dispensed gems of fatherly advice such as "It isn't wrong if you don't get caught" and "It isn't stealing if they aren't going to miss it."
So, it is fortunate that young Cade made friends with an eccentric retired adventurer named Leon. Leon captured Cade's imagination with stories of his many adventures across Europa, provided emotional support and advice for Cade during the trials and tribulations of adolescence, and trained Cade in a variety of skills such as swordplay, simple magic, storytelling, and a variety of other skills suitable for a bard. In Cade's teenage years, Leon's bad health began to catch up with him, and he passed away on Cade's 16th birthday. On that same day, Cade's father came home, declared that Cade was too old to continue "mooching" off of him, and kicked him out.
* Note: The kingdom of Athair covers what would be Ireland and Scotland on real-life Earth. Cade's world (also called Earth) is almost geographically identical to real-life's Earth. In fact, Cade's Earth had a near-identical history to our Earth until around 400 BCE, when Plato discovered magic and set off a chain of events that caused the formation of different countries, cultures, religions, and technologies. Deities have a personal connection with their subjects, granting powers to their most devoted clergy. (Each deity is also able to choose one mortal as their "Blessed", a mortal representative who carries powers that match the domain of the deity that blessed them.)
The Bard Years: Despite the bleak outlook of his situation, Cade's luck soon changed for the better. The owner of the Everfull Mug, a tavern and inn in the nearby city of Corcach-Mór, had been a friend of Leon's, and offered Cade a roof over his head and food in his belly in exchange for nightly entertainment. A few months later, Cade discovered he was the sole inheritor of Leon's will, and though Leon's home had been sold to pay for his debts, Cade inherited the old bard's adventuring gear (including a magic sword, armor, and various other wondrous items.)
Until the age of 22, Cade entertained the patrons of the Everfull Mug with song and story and magic. On a rare occasion, Cade would join up with a group of adventurers to save some noble's daughter or vanquish some seamonster-ghost-thing (or some such) to bring back new stories and treasures, but for the most part Cade contented himself with his life of drunken story-telling and performing.
Blessed of Idamra: On his 22nd birthday, Cade was thrown a very rowdy party by the many friends he'd made over the years. A lot of free alcohol ended up in Cade's gut, so Cade was not terribly surprised when he woke up the next morning with a pounding headache and very little memory of the night before. Nor was he surprised by the half-dozen half-naked people passed out in his room, nor by the fact that he couldn't seem to find his pants anywhere. The tattoo of a playing-card spade on his rump was a bit of a surprise, though he had expected a new tattoo to hurt more.
Cade was a bit surprised when he noticed two sets of Idamran priestess robes as he searched through the discarded clothing. He was more surprised when it occurred to him that this was not his room. When the halfling that had been sleeping (with her head hanging over the foot of his bed) woke up and told him they were in a temple of Idamra, Cade became fairly confused. When she told him that he had "won" last-night's contest and had been ordained a paladin of Idamra, Cade took off running through the temple... without any pants.
After a big comical spectacle, the Idamran clergy calmed Cade, dressed him, and explained what happened: Cade, thoroughly sloshed, had wandered into the annual competition to see who would be selected as this year's crop of Idamran paladins. Apparently not even fully aware of what he was doing, Cade came out on top in every challenge and defeated every competitor. Cade was ordained as a paladin right there and then, and then took part in an even bigger celebration back at the temple of Idamra. The clergy explained that paladins of Idamra swore to a much different code than the paladins of stuffier gods such as Veritas; Paladins of Idamra swore to bring freedom to the oppressed, revelry to the depressed, and to do all with the passion of Idamra herself.
What neither Cade nor the clergy realized was that Cade had attracted the attention of Idamra herself, and was chosen as her Blessed. As such, Cade was both blessed and cursed with "incredible" luck, meaning that the improbable frequently became quite probable, be it good or bad. Soon afterwards, all sorts of trouble seemed to find its way to Cade. When a group of elite warriors from Ustav came to kidnap a rich noble, they mistakenly abducted Cade instead. When Cade was travelling through a town, a dragon would attack and Cade would be their one chance for survival. An intricate plot of international espionage would break out, and both sides would come to suspect Cade as master double agent (while he was totally unaware that anything was even going on). Because of Cade's blessing, he would always come out looking like the victor and the hero, and he developed a reputation as a master swordsman, a cunning tactician, a brilliant mage, a slayer of dragons, and a deadly spy.
Over the past seven years, Cade has come to believe his own hype. Despite still not really knowing what he is doing or getting himself into, Cade goes on adventure after adventure, doing progressively dumber things. He boldly announces himself to enemies when stealth would be wiser. He charges into battle when greatly outnumbered and outgunned. He seems addicted to his own reflection and constantly primps and grooms himself every chance he gets. Luckily, he has gained allies that keep him in check, such as a dwarven warrior from Ustav named Vadim, and a University wizard named Melchior, but even these friends have not yet talked sense into Cade. He had become confident that he can take on any challenge the world will throw at him.
It's only natural another world would kidnap them to save them all. He is a "great hero", after all.
PERSONALITY:
Cade's personality may seem simple and straightforward to most outside observers, but there are multiple factors at work to shape Cade's actions.
-Infatigable Confidence: Even before Cade became Blessed, his confidence was nearly unshakable - doubt just does not seem to have much place in Cade's head. (The wizard Melchior has suggested that this is because Cade's mind is so small that there simply isn't room.) Every time Cade is faced with an obstacle, he just keeps at it when "lesser"(read: smarter) men would give up. Whether it is an enemy he is facing, a woman he is wooing, or an inevitable force of nature that is in his way, Cade just keeps moving forward without hesitation. In fact, Cade tends to be somewhat disappointed if he doesn't run into setbacks, because such trials are "what make the story interesting
- Passion and "Style": If any one word described Cade, it would be "over the top."(Ok, I know, that's three words. Shut up.) Cade is a tremendous ham. He loves to bellow out his own introduction to enemies. He loves (over)using dramatic pauses. He constantly poses and gestures and "chews the scenery" and never seems to get worn out doing it. When it comes time to do something (almost anything, really) Cade goes all out, like it was the most important task in the world.
- Code of Honor: As a paladin, Cade does have a code of honor, though it is different from the rigid codes that other knights swear to. If there is anything Cade can do to prevent the suffering of an innocent, he will do it, even if it means sacrificing himself. Cade will not accept tyranny, and will fight any tyrant he encounters tooth-and-nail until the end. This applies on any level - whether it is an evil world overlord or just a bully on the street, Cade will do what he can to stand up to them.
-Loves a Good Story: Even before Leo mentored him, Cade loved a good story, and his training under the bard enhanced that one-hundred fold. Being the egoist that he is, Cade loves telling stories about himself, but he can spend hours listening to the stories of others in rapt silence if they are at all interesting. Cade's love of a good story sometimes clouds his judgment, as he often assumes that the rules of story-telling apply to the "plot" of real life. He might ignore something that is too obvious as a "red herring". He may assume that someone is a bad guy or a good guy just because that's the way it'd be if he were telling the story. Because of this, Cade benefits greatly from teaming up with more grounded individuals
- Loyalty: Though Cade's family life left to be desired, Cade learned early on to make his friends into his family. Cade will defend a close friend as if they were his own brother or sister, will not lie to them, and will always try to act in their best interest (as he sees it, from his simple point of view).
- Lecherous: One of Cade's two most easily exploited weaknesses is his over-eager "Rod of Wonder." If a woman is attractive, Cade will probably flirt with her. Even if she is an enemy who would likely kill him the second his back is turned, Cade is going to try and make a pass. It should be noted that there are a few non-shallow reasons Cade will refrain from hitting on a woman. Cade is loyal to friends and family, and will not attempt to seduce a woman who is involved with a friend or family member. Likewise, if a woman has been particularly cruel to friend or family and Cade knows it, Cade will not be interested (though she can be absolutely awful to Cade and it won't even seem to register to him.) Also, Cade's sense of honor prevents him from preying on the vulnerable, so he tries not to take advantage of emotional turmoil, youth, or intoxication.
[Note: Out Of Character, I don't want to be obnoxious, so Cade will only be flirting if all muns involved are comfortable with it.]
- Simple-Minded: This is Cade's other major weakness. Cade is not actually stupid, but he will seem that way some of the time. Despite all that Cade has encountered, he tends to be naive and gullible about things, he often jumps to conclusions, and he doesn't always thinks things through. Again, Cade tends to work best when he teams up with someone more reasonable to keep him in-line.
Abilities/Special Powers/Non average skills:
Cade is a jack-of-all trades (master of none) that has had an exciting life as a high-fantasy adventurer and has picked up a lot of different skills and magical treasures.
-Magic: Cade has learned numerous different spells usable by bards and paladins. He can perform a number of minor prestidigitations, including levitating tiny objects, changing colors, and creating minor lights and sounds. He can also detect evil, heal wounds, remove poisons and diseases, create an aura that suppresses fear, channel intense sensations of warmth and pleasure into others (useful for those in intense pain), beguile monsters into attacking him instead of others, briefly boost the speed of himself or others, charm weak-willed people and other creatures into wanting to do what he says, bless water and weapons so they are holy (hurting undead and demons more), and cast a very peculiar curse that incapacitates people by making them feel like they are incredibly ticklish and being tickled.
-Magic Treasures: Cade possess a number of magic items from his adventures. His most powerful item is the magic rapier Frostbrand, which is near indestructible, very sharp, and commands the power of supernatural cold (inflicting frostbite on enemies it strikes, extinguishing fires it is thrust into and protecting Cade from flame). He also possess a very strong but non-constraining magic breastplate, a very durable hat with a feather that can record sound and play it back on command, a magic cloak that prevents Cade from being hurt by large falls, a bag of holding (can hold five hundred pounds but only weighs one pound), and magical iron bands that can reshape themselves to completely entangle/immobilize a person or to be carried as a small iron ball.
-"Blessed of Idamra": As stated before, Cade has a magic blessing/curse that causes incredibly unlikely things to happen to him. While this gets him into a lot of trouble, it has also kept him from being killed many times without any effort/knowledge on his part.
-Non-magic skills: Cade is proficient with a variety of middle-age weapons (though is by no means a master), favoring the rapier. He knows how to camp in the wild (though he doesn't like it), though not in extreme conditions. He is actually a very good cook, being particularly fond of fish dishes. Finally, Cade is fairly talented as an entertainer, and can sing, dance, play the guitar, act, and story-tell.
[Game Specific]
Character Role: Bard
Why your character would be that role: Because he is a bard in canon, and it suits him.
Powers/skills to be gained by being that role: Summon Musical Accompaniment: A bard has the power to magically summon music to play from thin air, useful for providing additional instrument sounds during a performance or just looking dashing by adding theme music to a situation.
[Samples]
Log sample: The sun is just setting as Cade saunters into the Silver Drake Tavern, with dust caked on his boots and a grin spread across his face. He was a visitor to this world, yet it all seemed too familiar to him, and Cade knew what every good bard knew: if you are looking for adventure, find a tavern. Instead of just going up to the bar to order, like any normal person, Cade gets about halfway in before stopping to announce himself in a boisterous and hammy voice.
"FEAR NOT, good people! Tremble not before evil this day, for CADE MASTERS, ADVENTURER, is here to spread good will and vanquish all the troubles you! Barkeep, a mug of your finest ale, please!"
Cade then makes his way to an empty barstool, which he sits down upon with an unnecessary spin, waiting for his beer while flashing the nearest pretty lady his "best" flirtatious look.
Bystanders may notice that Cade is completely oblivious to any annoyance he has caused with his theatrics. Surely, there must be some that wonder if that shiny, elegant sword hanging from his hip is any more than decoration?
Orb sample: [Cade poses dramatically before his orb as it activates for the first time, sword out and hat cocked just a bit to the side.]
Well hello there, fellow heroes and heroines! The old man tells me I was brought here to save the world, and this magic item is how I can speak with my fellow adventurers! Allow me to introduce myself, I am CADE MASTERS, ADVENTURER EXTRAORDINAIRE, and I assure you that you will never meet anyone like me!
Now, I'm sure you are all very eager with questions and requests for autographs - it's so exciting to meet me and all that - but please try not to bombard me with all your communications at once!
Name/Handle: Michael W. Haneline
Age: 28
AIM/YIM/MSN/Plurk/Etc: Aim: hightechart23 ; Plurk: TwiceBlessed
Email: high (dot) tech (another dot) artist (at sign) gmail (yet another dot) com
Current Characters: Nope
[Character]
Character Name: Sir Cade Masters II, Adventurer Extraordinaire
Source: Twice Blessed (www.TwiceBlessedComic.com)
Pull Point: Pulling Cade from chapter 3. (Again, comic can be found at www.TwiceBlessedComic.com. I am the author of the comic so hopefully I'm a reputable enough source on Cade's backstory?)
HISTORY:
Summary: Cade Masters is a bard who was accidentally ordained as a paladin of Idamra about 7 years ago (it's a long story). Since then, he has gained a reputation as a master swordsman, a skilled spellcaster, and a brilliant tactician. However, he is none of those things.
Though at least pretty competent with a rapier, and possessing a variety of low-level magic tricks and healing powers thanks to his bard training, Cade's greatest victories are usually achieved completely by accident. Cade is the "Blessed" of Idamra, goddess of luck, revelry, and passion. Idamra's blessing grants Cade "incredible luck". Not necessarily incredibly good or bad luck, just incredible luck. If one were to ask themselves "what are the chances?" and Cade is involved, the answer is often "pretty good". Cade is likely to discover ancient lost treasures and defeat powerful ancient evils completely on accident, and then convince others (and himself) that it's just because he is so talented. Likewise, Cade is also likely to bare an unhealthy resemblance to that assassination target or fugitive with the huge bounty on his head, drink the poisoned drink that was meant for some poor noble, and otherwise stumble into very deep shit.
Beginnings: Cade was born in a village on the southern shores of the kingdom of Athair*. His father was a human merchant (and smuggler) with questionable morals and a bad habit of spending money as fast as he got it. His mother was a half-elf with a meek disposition who had studied briefly as a wizard at a University of Magic, but now worked as a tailor and a seamstress (using some simpler magics to make her garments sturdier, stain-resistant, brighter in color, etc.). Cade's father was usually away from home on business, and during the brief periods he was home, he often got intoxicated and dispensed gems of fatherly advice such as "It isn't wrong if you don't get caught" and "It isn't stealing if they aren't going to miss it."
So, it is fortunate that young Cade made friends with an eccentric retired adventurer named Leon. Leon captured Cade's imagination with stories of his many adventures across Europa, provided emotional support and advice for Cade during the trials and tribulations of adolescence, and trained Cade in a variety of skills such as swordplay, simple magic, storytelling, and a variety of other skills suitable for a bard. In Cade's teenage years, Leon's bad health began to catch up with him, and he passed away on Cade's 16th birthday. On that same day, Cade's father came home, declared that Cade was too old to continue "mooching" off of him, and kicked him out.
* Note: The kingdom of Athair covers what would be Ireland and Scotland on real-life Earth. Cade's world (also called Earth) is almost geographically identical to real-life's Earth. In fact, Cade's Earth had a near-identical history to our Earth until around 400 BCE, when Plato discovered magic and set off a chain of events that caused the formation of different countries, cultures, religions, and technologies. Deities have a personal connection with their subjects, granting powers to their most devoted clergy. (Each deity is also able to choose one mortal as their "Blessed", a mortal representative who carries powers that match the domain of the deity that blessed them.)
The Bard Years: Despite the bleak outlook of his situation, Cade's luck soon changed for the better. The owner of the Everfull Mug, a tavern and inn in the nearby city of Corcach-Mór, had been a friend of Leon's, and offered Cade a roof over his head and food in his belly in exchange for nightly entertainment. A few months later, Cade discovered he was the sole inheritor of Leon's will, and though Leon's home had been sold to pay for his debts, Cade inherited the old bard's adventuring gear (including a magic sword, armor, and various other wondrous items.)
Until the age of 22, Cade entertained the patrons of the Everfull Mug with song and story and magic. On a rare occasion, Cade would join up with a group of adventurers to save some noble's daughter or vanquish some seamonster-ghost-thing (or some such) to bring back new stories and treasures, but for the most part Cade contented himself with his life of drunken story-telling and performing.
Blessed of Idamra: On his 22nd birthday, Cade was thrown a very rowdy party by the many friends he'd made over the years. A lot of free alcohol ended up in Cade's gut, so Cade was not terribly surprised when he woke up the next morning with a pounding headache and very little memory of the night before. Nor was he surprised by the half-dozen half-naked people passed out in his room, nor by the fact that he couldn't seem to find his pants anywhere. The tattoo of a playing-card spade on his rump was a bit of a surprise, though he had expected a new tattoo to hurt more.
Cade was a bit surprised when he noticed two sets of Idamran priestess robes as he searched through the discarded clothing. He was more surprised when it occurred to him that this was not his room. When the halfling that had been sleeping (with her head hanging over the foot of his bed) woke up and told him they were in a temple of Idamra, Cade became fairly confused. When she told him that he had "won" last-night's contest and had been ordained a paladin of Idamra, Cade took off running through the temple... without any pants.
After a big comical spectacle, the Idamran clergy calmed Cade, dressed him, and explained what happened: Cade, thoroughly sloshed, had wandered into the annual competition to see who would be selected as this year's crop of Idamran paladins. Apparently not even fully aware of what he was doing, Cade came out on top in every challenge and defeated every competitor. Cade was ordained as a paladin right there and then, and then took part in an even bigger celebration back at the temple of Idamra. The clergy explained that paladins of Idamra swore to a much different code than the paladins of stuffier gods such as Veritas; Paladins of Idamra swore to bring freedom to the oppressed, revelry to the depressed, and to do all with the passion of Idamra herself.
What neither Cade nor the clergy realized was that Cade had attracted the attention of Idamra herself, and was chosen as her Blessed. As such, Cade was both blessed and cursed with "incredible" luck, meaning that the improbable frequently became quite probable, be it good or bad. Soon afterwards, all sorts of trouble seemed to find its way to Cade. When a group of elite warriors from Ustav came to kidnap a rich noble, they mistakenly abducted Cade instead. When Cade was travelling through a town, a dragon would attack and Cade would be their one chance for survival. An intricate plot of international espionage would break out, and both sides would come to suspect Cade as master double agent (while he was totally unaware that anything was even going on). Because of Cade's blessing, he would always come out looking like the victor and the hero, and he developed a reputation as a master swordsman, a cunning tactician, a brilliant mage, a slayer of dragons, and a deadly spy.
Over the past seven years, Cade has come to believe his own hype. Despite still not really knowing what he is doing or getting himself into, Cade goes on adventure after adventure, doing progressively dumber things. He boldly announces himself to enemies when stealth would be wiser. He charges into battle when greatly outnumbered and outgunned. He seems addicted to his own reflection and constantly primps and grooms himself every chance he gets. Luckily, he has gained allies that keep him in check, such as a dwarven warrior from Ustav named Vadim, and a University wizard named Melchior, but even these friends have not yet talked sense into Cade. He had become confident that he can take on any challenge the world will throw at him.
It's only natural another world would kidnap them to save them all. He is a "great hero", after all.
PERSONALITY:
Cade's personality may seem simple and straightforward to most outside observers, but there are multiple factors at work to shape Cade's actions.
-Infatigable Confidence: Even before Cade became Blessed, his confidence was nearly unshakable - doubt just does not seem to have much place in Cade's head. (The wizard Melchior has suggested that this is because Cade's mind is so small that there simply isn't room.) Every time Cade is faced with an obstacle, he just keeps at it when "lesser"(read: smarter) men would give up. Whether it is an enemy he is facing, a woman he is wooing, or an inevitable force of nature that is in his way, Cade just keeps moving forward without hesitation. In fact, Cade tends to be somewhat disappointed if he doesn't run into setbacks, because such trials are "what make the story interesting
- Passion and "Style": If any one word described Cade, it would be "over the top."(Ok, I know, that's three words. Shut up.) Cade is a tremendous ham. He loves to bellow out his own introduction to enemies. He loves (over)using dramatic pauses. He constantly poses and gestures and "chews the scenery" and never seems to get worn out doing it. When it comes time to do something (almost anything, really) Cade goes all out, like it was the most important task in the world.
- Code of Honor: As a paladin, Cade does have a code of honor, though it is different from the rigid codes that other knights swear to. If there is anything Cade can do to prevent the suffering of an innocent, he will do it, even if it means sacrificing himself. Cade will not accept tyranny, and will fight any tyrant he encounters tooth-and-nail until the end. This applies on any level - whether it is an evil world overlord or just a bully on the street, Cade will do what he can to stand up to them.
-Loves a Good Story: Even before Leo mentored him, Cade loved a good story, and his training under the bard enhanced that one-hundred fold. Being the egoist that he is, Cade loves telling stories about himself, but he can spend hours listening to the stories of others in rapt silence if they are at all interesting. Cade's love of a good story sometimes clouds his judgment, as he often assumes that the rules of story-telling apply to the "plot" of real life. He might ignore something that is too obvious as a "red herring". He may assume that someone is a bad guy or a good guy just because that's the way it'd be if he were telling the story. Because of this, Cade benefits greatly from teaming up with more grounded individuals
- Loyalty: Though Cade's family life left to be desired, Cade learned early on to make his friends into his family. Cade will defend a close friend as if they were his own brother or sister, will not lie to them, and will always try to act in their best interest (as he sees it, from his simple point of view).
- Lecherous: One of Cade's two most easily exploited weaknesses is his over-eager "Rod of Wonder." If a woman is attractive, Cade will probably flirt with her. Even if she is an enemy who would likely kill him the second his back is turned, Cade is going to try and make a pass. It should be noted that there are a few non-shallow reasons Cade will refrain from hitting on a woman. Cade is loyal to friends and family, and will not attempt to seduce a woman who is involved with a friend or family member. Likewise, if a woman has been particularly cruel to friend or family and Cade knows it, Cade will not be interested (though she can be absolutely awful to Cade and it won't even seem to register to him.) Also, Cade's sense of honor prevents him from preying on the vulnerable, so he tries not to take advantage of emotional turmoil, youth, or intoxication.
[Note: Out Of Character, I don't want to be obnoxious, so Cade will only be flirting if all muns involved are comfortable with it.]
- Simple-Minded: This is Cade's other major weakness. Cade is not actually stupid, but he will seem that way some of the time. Despite all that Cade has encountered, he tends to be naive and gullible about things, he often jumps to conclusions, and he doesn't always thinks things through. Again, Cade tends to work best when he teams up with someone more reasonable to keep him in-line.
Abilities/Special Powers/Non average skills:
Cade is a jack-of-all trades (master of none) that has had an exciting life as a high-fantasy adventurer and has picked up a lot of different skills and magical treasures.
-Magic: Cade has learned numerous different spells usable by bards and paladins. He can perform a number of minor prestidigitations, including levitating tiny objects, changing colors, and creating minor lights and sounds. He can also detect evil, heal wounds, remove poisons and diseases, create an aura that suppresses fear, channel intense sensations of warmth and pleasure into others (useful for those in intense pain), beguile monsters into attacking him instead of others, briefly boost the speed of himself or others, charm weak-willed people and other creatures into wanting to do what he says, bless water and weapons so they are holy (hurting undead and demons more), and cast a very peculiar curse that incapacitates people by making them feel like they are incredibly ticklish and being tickled.
-Magic Treasures: Cade possess a number of magic items from his adventures. His most powerful item is the magic rapier Frostbrand, which is near indestructible, very sharp, and commands the power of supernatural cold (inflicting frostbite on enemies it strikes, extinguishing fires it is thrust into and protecting Cade from flame). He also possess a very strong but non-constraining magic breastplate, a very durable hat with a feather that can record sound and play it back on command, a magic cloak that prevents Cade from being hurt by large falls, a bag of holding (can hold five hundred pounds but only weighs one pound), and magical iron bands that can reshape themselves to completely entangle/immobilize a person or to be carried as a small iron ball.
-"Blessed of Idamra": As stated before, Cade has a magic blessing/curse that causes incredibly unlikely things to happen to him. While this gets him into a lot of trouble, it has also kept him from being killed many times without any effort/knowledge on his part.
-Non-magic skills: Cade is proficient with a variety of middle-age weapons (though is by no means a master), favoring the rapier. He knows how to camp in the wild (though he doesn't like it), though not in extreme conditions. He is actually a very good cook, being particularly fond of fish dishes. Finally, Cade is fairly talented as an entertainer, and can sing, dance, play the guitar, act, and story-tell.
[Game Specific]
Character Role: Bard
Why your character would be that role: Because he is a bard in canon, and it suits him.
Powers/skills to be gained by being that role: Summon Musical Accompaniment: A bard has the power to magically summon music to play from thin air, useful for providing additional instrument sounds during a performance or just looking dashing by adding theme music to a situation.
[Samples]
Log sample: The sun is just setting as Cade saunters into the Silver Drake Tavern, with dust caked on his boots and a grin spread across his face. He was a visitor to this world, yet it all seemed too familiar to him, and Cade knew what every good bard knew: if you are looking for adventure, find a tavern. Instead of just going up to the bar to order, like any normal person, Cade gets about halfway in before stopping to announce himself in a boisterous and hammy voice.
"FEAR NOT, good people! Tremble not before evil this day, for CADE MASTERS, ADVENTURER, is here to spread good will and vanquish all the troubles you! Barkeep, a mug of your finest ale, please!"
Cade then makes his way to an empty barstool, which he sits down upon with an unnecessary spin, waiting for his beer while flashing the nearest pretty lady his "best" flirtatious look.
Bystanders may notice that Cade is completely oblivious to any annoyance he has caused with his theatrics. Surely, there must be some that wonder if that shiny, elegant sword hanging from his hip is any more than decoration?
Orb sample: [Cade poses dramatically before his orb as it activates for the first time, sword out and hat cocked just a bit to the side.]
Well hello there, fellow heroes and heroines! The old man tells me I was brought here to save the world, and this magic item is how I can speak with my fellow adventurers! Allow me to introduce myself, I am CADE MASTERS, ADVENTURER EXTRAORDINAIRE, and I assure you that you will never meet anyone like me!
Now, I'm sure you are all very eager with questions and requests for autographs - it's so exciting to meet me and all that - but please try not to bombard me with all your communications at once!